![]() ![]() ![]() For your first set of iPhone apps, I recommend you leave this option off, unless you understand how to use a database. Core Data: Turn this option if you want to use the local database that Apple created called Core Data.Note: With iOS 8 and Xcode 6 it will be easier to create apps for both devices without as much device specific coding. ![]() Universal is the third option, which allows you target both iPhone and iPad devices. Devices: Choose iPhone to start, or iPad if you want to target a bigger screen.Language: You can make apps with Swift or Objective-C.It’s a setting you can also change later. This text is made from your Organizational Identifier and your Product Name. Bundle Identifier: A unique identifier for the app itself.Note: If your an iOS Developer, this text needs to match what you register with Apple to run the app on your iPhone.I use and flip it to create com.paulsolt Apple has recommended reverse DNS, which means website name in reverse. Organization Identifier: A unique text string, you can set it to anything.Organization Name: The name of your company (or just your name).Think of each project as a separate learning experience, start a new one when ever you want to try something out. You can change any of these settings later on, or on your next Xcode project.ĭuring the learning process, you’re going to create a lot of Xcode projects. If this is your first iPhone app, these settings aren’t super important. When you create a new Xcode project you’ll have to pick a few settings. You can open Xcode by clicking on it in your Applications folder, or by searching with Spotlight (Command + Spacebar) in the top right corner. It provides a staging ground for you to design and test your code and resource files. You will use Xcode to organize, create, and debug your iPhone apps. Learn how to open XcodeĪfter downloading Xcode following the previous Swift 1 - Download Xcode and start your first iPhone app tutorial, you are ready to open up Xcode. You don’t need to know how to do everything, but you should become familiar with the interface and the common buttons and panels. Learning how to use Xcode is your first goal. Along with Xcode you will use the iOS Simulator to test your first iPhone app on your Mac computer. Xcode is the tool that you will use to create your iPhone and iPad apps. It’s an Integrated Development Environment (IDE) that organizes all your code, interface files, and image resources. Have you used Powerpoint, Pages, Keynote or Word?Įach of these apps helps you create media rich content, and that’s exactly what Xcode does. ![]()
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